Consoles and Home Computers 720-740 / 990

Online Old Games for Consoles and Home Computers

Street Fighter 2: The World Warrior for SNES

SNES 1991, Capcom Co., Ltd.

Street Fighter II: The World Warrior is a competitive fighting game originally released for the arcades in 1991. It is the arcade sequel to the original Street Fighter released in 1987 and was Capcom's fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including... 12169

FIFA International Soccer for SNES

SNES 1993, Electronic Arts, Inc.

FIFA International Soccer is the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird's-eye view (Sensible Soccer). It only... 1388

FIFA International Soccer for Game Boy

Game Boy 1993, Electronic Arts, Inc.

FIFA International Soccer is the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird's-eye view (Sensible Soccer). It only... 345

FIFA International Soccer for SEGA Master System

SEGA Master System 1993, Electronic Arts, Inc.

FIFA International Soccer is the first game in the series was released in the weeks leading up to Christmas 1993. This greatly hyped football title broke with traditional 16-bit era games by presenting an isometric view rather than the more usual top-down view (Kick Off), side view (European Club Soccer), or bird's-eye view (Sensible Soccer). It only... 612

Universal Soldier for SNES

SNES 1992, Accolade, Inc.

Universal Soldier is console conversions of Turrican II for the Mega Drive and Game Boy, produced by The Code Monkeys for Accolade, who had kept the rights for the console ports of the franchise. You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him. Turrican's... 220

Universal Soldier for Game Boy

Game Boy 1992, Accolade, Inc.

Universal Soldier is console conversions of Turrican II for the Mega Drive and Game Boy, produced by The Code Monkeys for Accolade, who had kept the rights for the console ports of the franchise. You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him. Turrican's... 98

Turrican II: The Final Fight for ZX Spectrum

ZX Spectrum 1991, Rainbow Arts

Turrican II: The Final Fight is the second game of the Turrican series. Turrican II can be described as a cross between Metroid and Psycho-Nics Oscar. The game is divided into five distinct "worlds" each with its own themed music provided by Chris Huelsbeck, plus a final showdown with the Boss known as "The Machine". Unlike other games of its type,... 680

Hobbit, The for Amstrad CPC

Amstrad CPC 1982, Melbourne House

The Hobbit is an illustrated text adventure based on the novel by J. R. R. Tolkien, written in 1982 by Veronika Megler and Philip Mitchell at the Australian studio Beam Software and published by Melbourne House. The player takes the role of Bilbo Baggins, travelling with Gandalf and Thorin across Middle-earth towards the Lonely Mountain, where the... 1103

Carrier Command for Commodore 64

Commodore 64 1988, Rainbird Software

Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier. The carrier is not based on any real-life aircraft carrier but has been designed specifically for the game. Across all but one format, Carrier Command uses filled-in vector graphics to create a three-dimensional... 447

Carrier Command for Amstrad CPC

Amstrad CPC 1988, Rainbird Software

Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier. The carrier is not based on any real-life aircraft carrier but has been designed specifically for the game. Across all but one format, Carrier Command uses filled-in vector graphics to create a three-dimensional... 372

Heroes of Might and Magic: A Strategic Quest for Game Boy Color

Game Boy Color 1995, New World Computing, Inc.

First in series of turn-based computer games, which are fantasy-themed strategy conflicts in which characters called heroes have pivotal roles as leaders of armies of mythical creatures such as harpies, unicorns, vampires, and dragons... 811

Humans, The for Game Boy

Game Boy 1992, GameTek, Inc.

Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around... 126

Humans, The for SNES

SNES 1992, GameTek, Inc.

Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around... 222

Pool of Radiance for NES

NES 1988, Strategic Simulations, Inc.

Pool of Radiance, released in 1988, was the first of a long series of tactical role-playing games that shared a common engine that came to be known as the `Gold Box Engine`. The game takes place in the Forgotten Realms setting, in and around the Moonsea region and the City of Phlan, which has been overrun by forces of evil. The city had originally... 1601

Pipe Mania for SNES

SNES 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 200

Pipe Mania for Amstrad CPC

Amstrad CPC 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 291

Pipe Mania for ZX Spectrum

ZX Spectrum 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 325

Pipe Mania for Game Boy

Game Boy 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 123

Pipe Mania for Apple II

Apple II 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 56

Pipe Mania for NES

NES 1989, Empire Interactive, Lucasfilm Games

Pipe Mania is a puzzle game developed in 1989 by The Assembly Line for the Amiga. It was ported to several other platforms by LucasFilm Games, who gave it the name Pipe Dream. Using a variety of pipe pieces presented randomly in a queue, the player must construct a path from the start piece for the onrushing sewer slime, which begins flowing after... 214


─ showing 720..740 games from 990 total ─