Consoles and Home Computers 680-700 / 990
Online Old Games for Consoles and Home Computers
Titus the Fox: To Marrakech and Back for Game Boy Color
Titus the Fox is a side-scrolling platform game developed by Titus Interactive for the home computers. The main character of the game is a fox. The game was programmed by Eric Zmiro, with graphical design by Francis Fournier and Stephan Beaufils. Player's goal is to avoid dogs, construction workers, giant bees and similar creatures. The player can... 296
Titus the Fox: To Marrakech and Back for Game Boy
Titus the Fox is a side-scrolling platform game developed by Titus Interactive for the home computers. The main character of the game is a fox. The game was programmed by Eric Zmiro, with graphical design by Francis Fournier and Stephan Beaufils. Player's goal is to avoid dogs, construction workers, giant bees and similar creatures. The player can... 246
Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida for Amstrad CPC
Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida is a side-scrolling platform game developed by Titus Interactive based on the song `La Zoubida` by Lagaf - famous French humorist (Vincent Rouil). Player is in role of Moktar, an Arabian man who is lost in the big city and must bring him back to the Arab world. Next title - Titus the Fox - is essentially... 377
Head Over Heels for Commodore 64
Head Over Heels is an arcade adventure, released in 1987 for several 8-bit home computers, and subsequently ported to a wide range of formats. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate (Knight Lore). Head Over Heels is the second isometric game by Jon Ritman and Bernie Drummond, after the Batman... 843
Head Over Heels for Amstrad CPC
Head Over Heels is an arcade adventure, released in 1987 for several 8-bit home computers, and subsequently ported to a wide range of formats. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate (Knight Lore). Head Over Heels is the second isometric game by Jon Ritman and Bernie Drummond, after the Batman... 1111
Head Over Heels for ZX Spectrum
Head Over Heels is an arcade adventure, released in 1987 for several 8-bit home computers, and subsequently ported to a wide range of formats. It uses an isometric engine that is similar to the Filmation technique first developed by Ultimate (Knight Lore). Head Over Heels is the second isometric game by Jon Ritman and Bernie Drummond, after the Batman... 1309
Metroid for NES
Metroid is an action-adventure video game, and the first entry in the Metroid series. It was co-developed by Nintendo's Research and Development 1 division, produced by Gunpei Yokoi and directed by Satoru Okada, with music composed by Hirokazu Tanaka. Set on the planet Zebes, the story follows Samus Aran as she attempts to retrieve Metroid creatures... 1618
Romance of the Three Kingdoms II for SNES
Romance of the Three Kingdoms 2 (released in Japan as Sangokushi II) is the second in the series of turn-based strategy games produced by Koei and based on the historical novel Romance of the Three Kingdoms. Upon starting the game, players choose from one of six scenarios that determine the initial layout of power in ancient China. The player wins... 698
Romance of the Three Kingdoms for NES
Romance of the Three Kingdoms (Sangokushi in Japanese) is the first game in a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei. The games are based on events that took place in China during the 2nd and 3rd centuries, drawing ideas mainly from the historical novel Romance of the Three Kingdoms. Gameplay... 1620
Archon: The Light and the Dark for Amstrad CPC
On the surface, Archon appears similar to chess, but there are a number of significant changes. While the board is similar to a chessboard and the various pieces are similarly designed to have various offsetting abilities, when one piece attempts to take another the removal of the targeted piece is not automatic. Instead, the two pieces are placed... 288
Laser Squad for ZX Spectrum
Laser Squad is a turn-based tactics war game where the player completes objectives such as rescue or retrieval operations, or simply eliminating all of the enemy, by maneuvering the squad's team members around a map one at a time, taking actions such as move, turn, shoot, pick up and so on that would use up the unit's Action Points... 3795
Laser Squad for Amstrad CPC
Laser Squad is a turn-based tactics war game where the player completes objectives such as rescue or retrieval operations, or simply eliminating all of the enemy, by maneuvering the squad's team members around a map one at a time, taking actions such as move, turn, shoot, pick up and so on that would use up the unit's Action Points... 330
Super Metroid for SNES
Super Metroid (Metroid 3) is an action-adventure video game and the third game in the Metroid series. It is an action-platform game which primarily takes place on the fictional planet Zebes, which is a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she searches the planet for a Metroid that was... 5219
Lotus Esprit Turbo Challenge for ZX Spectrum
Lotus Esprit Turbo Challenge is the first game in the series was released in 1990 for most popular contemporary 8-bit and 16-bit computer systems, the Amiga version being the most technically advanced. The game allowed the player to race a Lotus Esprit Turbo SE car through several (32 in the Amiga version) circuit race tracks of varying scenery. Two... 1019
Lotus Esprit Turbo Challenge for Amstrad CPC
Lotus Esprit Turbo Challenge is the first game in the series was released in 1990 for most popular contemporary 8-bit and 16-bit computer systems, the Amiga version being the most technically advanced. The game allowed the player to race a Lotus Esprit Turbo SE car through several (32 in the Amiga version) circuit race tracks of varying scenery. Two... 805
Syndicate for PC DOS
Syndicate is an isometric real-time tactical game from Bullfrog Productions created in 1993 by Sean Cooper. The game puts the player in charge of a self-named corporation in a gritty near-future cyberpunk-style world. Game play involves ordering a four-person team of cyborg agents around cities displayed in a fixed-view isometric style, in pursuit... 1158
Hero Quest for PC DOS
The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules... 2112
Hero Quest for ZX Spectrum
The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules... 569
Hero Quest for NES
The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules... 505
Hero Quest for Amstrad CPC
The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules... 757