Consoles and Home Computers 240-260 / 990

Online Old Games for Consoles and Home Computers

Haja no Fūin for MSX

MSX 1986, SEGA

Miracle Warriors: Seal of the Dark Lord (Haja no Fūin in Japan), is a role-playing video game developed by Kogado, released initially on the Japanese PC-88 in 1986 and then ported to various other systems, including a Sega Master System version which was released in North America. The game takes place in a world of five lands spread out over three... 32

Miracle Warriors: Seal of the Dark Lord for SEGA Master System

SEGA Master System 1986, SEGA

Miracle Warriors: Seal of the Dark Lord (Haja no Fūin in Japan), is a role-playing video game developed by Kogado, released initially on the Japanese PC-88 in 1986 and then ported to various other systems, including a Sega Master System version which was released in North America. The game takes place in a world of five lands spread out over three... 511

Cannon Fodder: War Has Never Been So Much Fun! for SNES

SNES 1993, Virgin Interactive Entertainment, Inc.

War has never been so much fun. Cannon Fodder is war themed action/startegy game in top-down view. the player is in charge of a squad of between one to eight men that can be, for command purposes, split up to three groups. All men have a machine gun with unlimited ammunition, as well as limited caches of grenades and rockets that can be found on the... 337

Cannon Fodder for Game Boy Color

Game Boy Color 1993, Virgin Interactive Entertainment, Inc.

War has never been so much fun. Cannon Fodder is war themed action/startegy game in top-down view. the player is in charge of a squad of between one to eight men that can be, for command purposes, split up to three groups. All men have a machine gun with unlimited ammunition, as well as limited caches of grenades and rockets that can be found on the... 198

Cannon Fodder for PC DOS

PC DOS 1993, Virgin Interactive Entertainment, Inc.

War has never been so much fun. Cannon Fodder is war themed action/startegy game in top-down view. the player is in charge of a squad of between one to eight men that can be, for command purposes, split up to three groups. All men have a machine gun with unlimited ammunition, as well as limited caches of grenades and rockets that can be found on the... 861

Jazz Jackrabbit for PC DOS

PC DOS 1994, Epic MegaGames, Inc.

Jazz Jackrabbit is similar in gameplay to the Sonic the Hedgehog games, with some differences. The game features six episodes; each episode consists of three worlds, with two levels and one 3D bonus level (reached by finding a special gem hidden in one of two standard levels) per world, a secret level on each episode hidden in a particular planet and... 494

Wonder Boy for SEGA Game Gear

SEGA Game Gear 1986, SEGA Enterprises Ltd.

Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy... 520

Wonder Boy for Commodore 64

Commodore 64 1986, SEGA Enterprises Ltd.

Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy... 1661

Wonder Boy for Amstrad CPC

Amstrad CPC 1986, SEGA Enterprises Ltd.

Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy... 861

Wonder Boy for SEGA Master System

SEGA Master System 1986, SEGA Enterprises Ltd.

Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy... 752

Wonder Boy for Arcade

Arcade 1986, SEGA Enterprises Ltd.

Wonder Boy (Wandā Bōi) is a 1986 platform game published by Sega and developed by Escape (now known as Westone Bit Entertainment). Originally designed for arcades, it was later ported to the SG-1000, Master System and Game Gear consoles by Sega, and to the ZX Spectrum, Commodore 64 and Amstrad CPC home computers by Activision. The titular Wonder Boy... 26329

Ghosts 'n Goblins for Amstrad CPC

Amstrad CPC 1985, Capcom Co., Ltd.

Ghosts 'n Goblins (Makai-mura) is a run and gun platform game created by Tokuro Fujiwara and developed by Capcom, released in arcades on September 19, 1985. The series has subsequently been ported to and released on a variety of game consoles and mobile platforms and spawned several sequels and spin-offs. The player controls a knight, named Sir Arthur,... 1563

Ghosts 'n Goblins for Game Boy Color

Game Boy Color 1985, Capcom Co., Ltd.

Ghosts 'n Goblins (Makai-mura) is a run and gun platform game created by Tokuro Fujiwara and developed by Capcom, released in arcades on September 19, 1985. The series has subsequently been ported to and released on a variety of game consoles and mobile platforms and spawned several sequels and spin-offs. The player controls a knight, named Sir Arthur,... 383

Ghosts 'n Goblins for MSX

MSX 1985, Capcom Co., Ltd.

Ghosts 'n Goblins (Makai-mura) is a run and gun platform game created by Tokuro Fujiwara and developed by Capcom, released in arcades on September 19, 1985. The series has subsequently been ported to and released on a variety of game consoles and mobile platforms and spawned several sequels and spin-offs. The player controls a knight, named Sir Arthur,... 280

Ghosts 'n Goblins for Commodore 64

Commodore 64 1985, Capcom Co., Ltd.

Ghosts 'n Goblins (Makai-mura) is a run and gun platform game created by Tokuro Fujiwara and developed by Capcom, released in arcades on September 19, 1985. The series has subsequently been ported to and released on a variety of game consoles and mobile platforms and spawned several sequels and spin-offs. The player controls a knight, named Sir Arthur,... 1708

Ghosts 'n Goblins for NES

NES 1985, Capcom Co., Ltd.

Ghosts 'n Goblins (Makai-mura) is a run and gun platform game created by Tokuro Fujiwara and developed by Capcom, released in arcades on September 19, 1985. The series has subsequently been ported to and released on a variety of game consoles and mobile platforms and spawned several sequels and spin-offs. The player controls a knight, named Sir Arthur,... 623

Ghosts 'n Goblins for Arcade

Arcade 1985, Capcom Co., Ltd.

Ghosts 'n Goblins (Makai-mura) is a run and gun platform game created by Tokuro Fujiwara and developed by Capcom, released in arcades on September 19, 1985. The series has subsequently been ported to and released on a variety of game consoles and mobile platforms and spawned several sequels and spin-offs. The player controls a knight, named Sir Arthur,... 15566

Tubular Worlds for PC DOS

PC DOS 1994, Dongleware Verlags GmbH

Tubular Worlds is a classic arcade side-scrolling (from left to right) shooter similar to R-Type distributed by Dongleware as shareware in 1994. The game featuring modern design, beautiful graphics, the possibility of mouse control, imaginative levels, variety of weapons, enemies, big bosses and small details. Quality sounds and the possibility of... 67

Caesar for PC DOS

PC DOS 1992, Impressions Games

Caesar is a city-building strategy game set in the Roman Empire by the British studio Impressions Games, released in 1992 for the Amiga and a year later for Atari ST, PC DOS and Macintosh. As a provincial governor the player builds Roman cities - roads, aqueducts, forums and bathhouses - and alongside urban planning must fund legions and defend the... 272

Z (Zed) for PC DOS

PC DOS 1996, Renegade Software

Z is a 1996 real-time strategy computer game by The Bitmap Brothers. It is about two armies of robots (red and blue) battling to conquer different planets. Unlike traditional real-time strategy (RTS) games, collecting resources or building specific structures is unnecessary for creating an army - the same principle that was introduced by Nether Earth,... 1435


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