Consoles and Home Computers 220-240 / 990
Online Old Games for Consoles and Home Computers
Star Wars for Commodore 64
Star Wars is a first-person rail shooter designed by Mike Hally and released in arcades by Atari, Inc. in 1983. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Assuming the role of Luke Skywalker (Red Five), the player pilots an X-wing fighter from a first-person perspective. The player does... 458
Star Wars for Amstrad CPC
Star Wars is a first-person rail shooter designed by Mike Hally and released in arcades by Atari, Inc. in 1983. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Assuming the role of Luke Skywalker (Red Five), the player pilots an X-wing fighter from a first-person perspective. The player does... 373
Star Wars for PC DOS
Star Wars is a first-person rail shooter designed by Mike Hally and released in arcades by Atari, Inc. in 1983. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Assuming the role of Luke Skywalker (Red Five), the player pilots an X-wing fighter from a first-person perspective. The player does... 421
FX Fighter for PC DOS
FX Fighter was an early realtime 3D fighting game to be developed for the PC. The game features 8 different characters, eight different arenas, movie cut scenes, and 40 attacks per fighter. The player selects a character to face against eight of the best fighters in the universe for a prize consisting of the most powerful weapon in the universe... 164
Duke Nukem 3D for PC DOS
Duke Nukem 3D is a 1996 first-person shooter by 3D Realms that moved its muscle-bound hero from two 2D platformers into first person. It runs on Ken Silverman's Build engine, which allowed looking up and down, jumping, swimming and flying with a jetpack, and it became known above all for how much of its environment the player can actually use. The... 2506
CyberMage: Darklight Awakening for PC DOS
CyberMage: Darklight Awakening is a cyberpunk first-person shooter with role-playing elements, published by Electronic Arts for PC DOS in 1995. It was built by ORIGIN Systems to a design by D. W. Bradley, creator of the Wizardry role-playing series, and alongside conventional guns the player wields the powers of a Darklight crystal embedded in his... 149
Another World for PC DOS
Another World, known as Out of this World in the US and Outer World in Japan, is a 1991 cinematic platformer designed and developed by Eric Chahi. The graphics and box art were designed by Chahi, while the music was composed by Jean-François Freitas. The protagonist of the game is Lester Knight Chaykin; a young, athletic, red haired physicist. Lester... 568
Fade to Black for PC DOS
Fade to Black is the sequel to Delphine Software's Flashback, released by Electronic Arts in 1995. It takes the series from 2D platforming into full 3D: players again control agent Conrad B. Hart, now viewed over the shoulder through fixed camera angles reminiscent of Alone in the Dark. Fifty years after destroying the Morph homeworld, Conrad awakens... 138
Flashback: The Quest for Identity for PC DOS
Flashback, released in the US as Flashback: The Quest for Identity, is a 1992 cinematic platformer by France's Delphine Software and a spiritual successor to Another World. Players control Conrad B. Hart, an agent who wakes up amnesiac on Saturn's moon Titan and uncovers a plot by shape-shifting aliens - the Morphs - who have infiltrated humanity.... 314
Descent 2 for PC DOS
Descent II is a 3D first-person shooter video game noted for popularizing the use of true 3D rendering technology and providing the player with six full degrees of freedom (often abbreviated `6DOF`) to move and to look around. Originally planned as an expansion (and not a sequel) to Descent, Descent II added more weapon types, vastly improved robot... 722
Descent for PC DOS
3D first-person shooter has a strong following due to its unique "six degrees of freedom" gameplay. However, because this gameplay can be challenging and strongly favors the use of a joystick, Descent never gained the popularity of more conventional ground-based 3D first-person shooter games... 262
Corridor 7: Alien Invasion for PC DOS
Corridor 7: Alien Invasion is a first-person shooter released in March 1994 for PC DOS by the American studio Capstone Software. It runs on the licensed Wolfenstein 3D engine, which made it look technically dated just 3 months after Doom. The player is a Special Forces soldier clearing the underground Delta Base floor by floor of the aliens that reached... 220
Corporation for PC DOS
Corporation (originally released for Amiga in 1990) is one of the earliest 3D first-person shooter games, predating ID Software's Wolfenstein 3D (1992). It was also the first of its kind to utilize dynamic lighting. Gameplay was very complex for its time, featuring role-playing, stealth and hacking elements, similar to the later System Shock and Deus... 94
Chasm: The Rift for PC DOS
Chasm: The Rift is a first-person shooter by the Ukrainian studio Action Forms, released in October 1997 for PC DOS and distributed under the Megamedia, GT Interactive and WizardWorks labels. The player is a soldier hunting the Timestrikers, mutants who tear holes in time and invade the present day, ancient Egypt and the Viking middle ages. The engine... 347
Catacomb Abyss, The for PC DOS
The Catacomb Abyss is a first-person shooter game introduced the concept of showing the player's hand in the three-dimensional viewport, and an enhanced version of its technology was later used for the more successful and well-known Wolfenstein 3D... 378
Blood for PC DOS
Blood utilized the first Build engine from Ken Silverman to feature voxels. The game falls in the first-person shooter category and has an arsenal of curious weapons, numerous enemies and liberal amounts of gore... 1781
Blake Stone: Aliens of Gold for PC DOS
Blake Stone: Aliens of Gold is a first-person shooter computer game based on the Wolfenstein 3D game engine, created by JAM Productions and published by Apogee Software in 1993. The gameplay of Aliens of Gold is very similar to Wolfenstein 3D. Playable areas are single-leveled, with orthogonal walls and textured floors and ceilings, and have a wide... 431
Battle Arena Toshinden for Game Boy
Battle Arena Toshinden is a weapons-based fighting game. It was one of the first fighting games to boast polygonal characters in a 3D environment. It was an early killer game for the PlayStation, and Sony promoted it eagerly. Each character has its own unique set of moves and a desperation attack that can only be used when the player has low energy... 120
Battle Arena Toshinden for PC DOS
Battle Arena Toshinden is a weapons-based fighting game. It was one of the first fighting games to boast polygonal characters in a 3D environment. It was an early killer game for the PlayStation, and Sony promoted it eagerly. Each character has its own unique set of moves and a desperation attack that can only be used when the player has low energy... 328
Haja no Fūin for NES
Miracle Warriors: Seal of the Dark Lord (Haja no Fūin in Japan), is a role-playing video game developed by Kogado, released initially on the Japanese PC-88 in 1986 and then ported to various other systems, including a Sega Master System version which was released in North America. The game takes place in a world of five lands spread out over three... 42